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Battlefield 2042 will support DLSS but not ray-tracing

Battlefield 2042 will not have ray-tracing

Nvidia’s latest update has brought next-gen graphics support to a couple of titles, including Doom Eternal and Rust. Electronic Arts’ upcoming Battlefield 2042 will also be getting a facelift. The game will be receiving DLSS support – giving us better resolution graphics while maintaining high FPS. It also receives Nvidia Reflex support – giving us better reaction speed. However, it seems like Battlefield 2042 will be missing out entirely on ray-tracing technology.

It’s rather weird to see the next-gen FPS game to miss out on a landmark graphics feature. This is especially strange since Battlefield 2042 is made in collaboration with Nvidia. Extra weird that Battlefield V successfully integrated ray-tracing technology.

On second thought, ray-tracing technology may not exactly be something you’d want in your FPS game. Mileages may vary, and some people might have a hard time adjusting to realistic light physics. Visual clarity is important in FPS games, and getting realistic shadows and light effects might not give the best sights for everyone.

In other news, Electronic Arts also recently announced that the Xbox Series X/S will be the preferred console of choice for Battlefield 2042. This isn’t surprising, given that the game’s reveal happened during the Microsoft/Bethesda showcase at E3 2021.

Unlike Battlefield V, the game will not have a single-player campaign. At the same time, unlike what rumors used to suggest, Battlefield 2042 will not have a battle royale mode.

Battlefield 2042 will be coming out on October 22, 2021 on PC, Xbox One, Xbox Series X/S, PlayStation 4, and PlayStation 5.