Blizzard announces the delay in the release of their mobile game, Diablo Immortal, to 2022.

Diablo Immortal went into a technical alpha test in December last year. Content creators and members of the media gained access to the alpha build of the game. While the game is infamous for the whole “What, do you guys have no phones?” debacle, the mobile game spin-off turned out to be a fun game to play, after all. However, not just because the game received positive impressions doesn't mean it's already ready for release.

The delay will allow Blizzard to work on the feedback they received during the technical alpha test, Blizzard explains. “Following feedback provided by test participants of the Closed Alpha, our team has been tuning core and endgame features,” Blizzard's statement reads. “However, these changes and additional opportunities to improve our gameplay experience will not be realized in the 2021 timeframe we had previously communicated. So, the game is now planned for release in the first half of 2022, which will allow us to add substantial improvements to the whole game.”

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Among the changes Blizzard plans to implement include: The new PvE-centric Raids in the Helliquary system; more meaningful Bounties system; better rewards from Challenge Rifts; optimized PvP in the Battleground; Controller Support; better character progression – with plans to make progression easier for those who play less frequently.

It is unknown how much the current issues Blizzard-Activision is facing against the California Department of Fair Employment and Housing are affecting Diablo Immortal‘s development. It very like is, but it seems as though the company will continue on their plans nevertheless.