Destruction AllStars July update: What’s new in Destruction AllStars?
Destruction AllStars’ most recent update launched last Wednesday and brought in a lot of game improvements. Despite having very positive feedback from the community, the game came with its flaws. Some players in the community would even reach out to the developers to suggest improvements for the vehicular combat game. Because of that, Lucid Games Limited made sure to provide fixes on specific issues that players encountered initially.
One of the most common problems that would encounter in the game is the ghost hits. Some players reported that their vehicle would lose health for no apparent reason. It becomes very bothersome since Destruction AllStars is all about being the last one standing. The devs think that it has something to do with a player’s in-game latency. Therefore, Lucid came up with some patches to keep everyone in sync with the server.
Some players feel like the cooldown after slamming an opponent is too long. Thankfully, Lucid understands the players’ feelings of frustration. In the latest update, the devs reduced the cooldown for slamming opponents.
There are also numerous ways to play Destruction AllStars in the new update. Alongside the new modes are a set of new skins and cosmetics. Also, there are two reworked Mayhem maps with a smaller arena size. Most notably, the AllStars and Hero Vehicles are now buffed. Looks like Destruction AllStars just got more chaotic.
Lucid Games Limited is very satisfied with how the player base responded towards Destruction AllStars. This update is a symbol of their appreciation of the community. Based on Lucid’s actions, it’s apparent that the devs will make sure to keep their community happy.