Arrowhead Game Studios has rolled out Helldivers 2 update 01.000.403, addressing several critical issues to enhance the gaming experience. This patch primarily focuses on resolving a significant crash problem related to the FAF-14 Spear. The update also introduces various bug fixes and improvements.

Key Fixes And Updates In Helldivers 2 Update 01.000.403

Helldivers 2, a cooperative third-person shooter developed by Arrowhead Game Studios, was released in 2024. The game has received acclaim for its intense, chaotic gameplay that emphasizes teamwork and strategic planning. Arrowhead has maintained a proactive approach to game development, regularly releasing updates to balance gameplay, introduce new content, and resolve technical issues.

The preceding update for Helldivers 2 had addressed a targeting issue with the FAF-14 Spear, ensuring it properly aimed at spawners and compound objects. However, this fix led to a crash when players aimed with the Spear. Patch 01.000.403 resolves this crash, ensuring a more stable gameplay experience.

Additionally, this update fixes another crash that occurred when unique hellpod patterns were used during launch cutscenes. A significant enhancement in this patch is the global availability of Japanese language voice-overs on both PS5 and PC, expanding accessibility for players preferring this language option.

Miscellaneous Fixes

The update also includes several miscellaneous fixes aimed at improving the overall player experience. Issues with corrupted text displaying as “?” for some characters when Traditional Chinese language is selected have been resolved. The Plasma Punisher weapon now correctly fires from the SH-32 Shield Generator Pack and the FX-12 Shield Generator.

Adjustments to the Quasar cannon's heat management now reflect the correct changes based on hot and cold planets. The Spore Spewer weapon no longer appears purple on certain planets, enhancing visual consistency. Mission indicators, specifically pink question marks that appeared in missions on various planets, have been eliminated.

The passive effect of the Peak Physique armor now properly affects weapon ergonomics. An issue where available Operations reset after players reconnect from inactivity has also been fixed, ensuring a smoother gameplay experience.

Persistent Issues And Ongoing Improvements In Update 01.000.403

Despite the numerous fixes, some issues persist and are being actively worked on. Sending friend requests via friend code in-game currently does not work, and players may experience delays in receiving Medals and Super Credits payouts. Deployed mines may sometimes become invisible, although they remain active.

Arc weapons can behave inconsistently and sometimes misfire. Most weapons shoot below the crosshair when aiming down the sights, which affects aiming accuracy. The mission count in the Career tab resets to zero after every game restart, and some Helldivers 2 weapon descriptions are outdated and do not reflect their current design.

Helldivers 2 Update 01.000.403 Full List Of Patch Notes

Arrowhead Game Studios remains dedicated to improving Helldivers 2 by actively listening to player feedback and addressing known issues. The release of patch 01.000.403 is part of their ongoing effort to provide a dynamic and enjoyable gaming experience. Players can expect continued support and improvements as Arrowhead works on resolving the remaining issues and further refining the game.

Overview

For this patch, we have made improvements and changes to the following areas:

  • Crash fix related to the FAF-14 Spear
  • General fixes

General

  • Japanese Language Voice-Overs are now available globally on PS5 (also on PC).

Fixes

Crashes

  • Fix for crash happening when players with unique hellpod patterns leave during hellpod launch cutscenes.
  • Crash fix while aiming with the Spear.

Misc Fixes

  • Fixed corrupted text showing “?” for some characters when having Traditional Chinese language selected.
  • Fix for Plasma Punisher being unable to shoot out of the SH-32 Shield Generator Pack and the FX-12 Shield Generator.
  • Fixed so the Quasar cannon has the correct change to its heat when on hot and cold planets.
  • Fixed issue where Spore Spewer would appear purple on certain planets.
  • Fixed some cases where pink question marks would appear in missions on various planets.
  • Fixed Peak Physique armor passive not properly affecting weapon ergonomics.
  • Fixed issue where available Operations were reset after player reconnected from getting kicked due to inactivity.

Known issues

These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.

  • Sending friend requests via friend code in game currently does not work.
  • Players may be unable to be joined or invited to the game.
  • Players added to the ‘Recent Players' list will appear in the middle of the list.
  • Players may experience delays in Medals and Super Credits payouts.
  • Enemies that bleed out do not progress Personal Orders and Eradicate missions.
  • Deployed mines may sometimes become invisible (but remain active).
  • Arc weapons sometimes behave inconsistently and sometimes misfire.
  • Most weapons shoot below the crosshair when aiming down the sights.
  • Stratagem beam might attach itself to an enemy but it will deploy to its original location.
  • “Hand Carts” ship module does not reduce Shield Generator Pack's cooldown.
  • “Superior Packing Methodology” ship module does not work.
  • Bile Titan sometimes does not take damage to the head.
  • Players may become stuck in the Loadout when joining a game in progress.
  • Reinforcement may not be available for players who join a game in progress.
  • Planet liberation reaches 100% at the end of every Defend mission.
  • “Raise Flag of Super Earth” objective does not show a progress bar.
  • Mission count in the Career tab is being reset to zero after every game restart.
  • Some weapons’ descriptions are out-of-date and don’t reflect their current design.

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