Arrowhead Game Studios has released a new patch for its cooperative shooter, Helldivers 2, addressing a myriad of bugs and improving gameplay mechanics. The latest update, 1.000.402, arrives as a follow-up to the significant changes brought by update 01.000.400, which included enhancements to weapon and stratagem effectiveness, enemy rebalancing, and the introduction of new environmental effects and social features.

Stability And Gameplay Enhancements Mark The Latest Helldivers 2 Update

Helldivers 2 continues to captivate its player base with dynamic gameplay and intense combat scenarios. With the release of patch 1.000.402, Arrowhead Game Studios is committed to refining the game’s quality and stability. This update specifically targets issues that have plagued players, such as game crashes and mechanical glitches.

One of the most notable corrections in this patch involves the Spear weapon. Previously, players encountered issues with the Spear’s targeting system, particularly when aiming at multiple entities like spawners and compound objects. The update ensures that the Spear now functions correctly, enhancing its effectiveness in combat situations.

In addition to the Spear fix, the update addresses several crashes that have been reported by players. Crashes occurring during setting changes, language switching, and mission exits have been resolved. Furthermore, the social menu, which previously experienced crashes when managing over 100 friends or multiple blocked players and friend requests, has been updated to limit visibility to 100 friends, ensuring a more stable experience.

Additional Crash Fixes Include:

  • Crashes when minimizing the game after changing the fullscreen mode.
  • Crashes occurring during equipment pickups.
  • Crashes related to interacting with terminals post-host migration.
  • Crashes during minefield scenarios.

These fixes are expected to significantly improve the overall stability of the game.

Ongoing Challenges Highlighted As Helldivers 2 Patch 1.000.402 Brings Critical Enhancements

Gameplay mechanics have also seen improvements. Issues with dodge and prone mechanics, which hindered player movement, have been resolved. Additionally, the bug preventing players from standing up while wielding the ballistic shield has been fixed, ensuring smoother combat transitions.

The Recoilless reload speed, which was previously inconsistent, has been corrected. Players who experienced problems with writing descriptions on consoles when reporting other players will find that this issue has been addressed. Vehicle previews in the Warbonds catalog, which would despawn when quickly scrolling, now remain visible, enhancing the in-game purchasing experience.

Sentries, which were easily destroyed by most explosions, have had their destruction value increased, making them more resilient on the battlefield. The patch also addresses the loss of operation progress when players are kicked due to inactivity, ensuring that progress is preserved in such instances.

Other Significant Fixes Include:

  • Correct dissipation of destroyed Spore Spewers.
  • Ensuring the stim visual effect from the med-kit bonus lasts its full duration.
  • Preventing emote animations from allowing weapon usage.
  • Ensuring Hellbombs are properly oriented towards the player upon deployment.

Despite these extensive fixes, some issues remain unresolved or have been newly identified. Problems persist with sending friend requests via friend codes, joining or inviting players to games, and certain weapons not functioning correctly. Arrowhead Game Studios has acknowledged these ongoing issues and is actively working on solutions.

While players await further updates, they can take advantage of the current improvements that patch 1.000.402 brings to the game. This update is part of Arrowhead Game Studios’ continued effort to enhance the Helldivers 2 experience, providing a more stable and enjoyable game for its dedicated player base.

Helldivers 2, developed by Arrowhead Game Studios, remains a popular choice for fans of cooperative shooters, thanks to its engaging gameplay and the studio’s commitment to addressing player feedback and improving the game. The latest update, 1.000.402, is a testament to this commitment, delivering crucial fixes and enhancements that promise to elevate the gaming experience.

Helldivers 2 Update 1.000.402 Full List Of Patch Notes

The latest update, Helldivers 2 patch 1.000.402, introduces a range of crucial fixes and enhancements to improve gameplay stability and experience. Below is the comprehensive list of patch notes detailing all the changes and improvements made in this update.

Helldivers 2 Update 1.000.402 Overview

For this patch, we have made improvements and changes to the following areas:

  • Quality of life improvements
  • Crash fixes
  • General bug fixes

Helldivers 2 Update 1.000.402 Fixes

Crashes
  • Fixed various crashes that would sometimes occur when changing settings.
  • Fixed potential crash or corrupted font texture when changing the language
  • Fixed a crash that might occur after exiting a mission.
  • Fixed a crash that occurs when opening the social menu with more than 100 friends. As a result we have also limited the friends list visibility to 100. You will remain friends with anyone over 100, but you may not be able to see them if they are offline.
  • Fixed crash when opening social menu and having many blocked players and/or friend requests.
  • Fixed a crash when minimizing after changing fullscreen mode.
  • Fixed rare crash which could occur when picking up equipment.
  • Fix a crash when a client interacts with a terminal in a waiting state after host migration.
  • Fix a crash related to minefields.

Misc Fixes

  • Fix issues with dodge and prone.
  • Fix not being able to stand up when wielding the ballistic shield.
  • Fixed the Recoilless reload speed.
  • Fixed issue where users couldn't write a description on console when reporting a player.
  • Fixes vehicle preview not despawning in Warbonds when quickly scrolling through the catalog.
  • Fix Spear not targeting several entities (spawners, compound objects, etc).
  • Sentries have a higher destruction value so most explosions do not instantly destroy them regardless of the damage amount.
  • Fixed bug where operation progress would be lost when kicked due to inactivity,
  • The “Remove Friend” and “Block Player” buttons are now hold-to-confirm instead of a single click.
  • Fix bug where dying would try to enter ADS.
  • Fix a soft lock if you receive an interact emote while holding a grenade.
  • Fix projectile to crosshair inaccuracies in ADS when the player is in different stances
  • Fixed broken player model in career tab when on someone else's ship.
  • Adjudicator: fixed incorrect recoil values.
  • Fixed armory terminals losing their functionality if the last client player who interacted with them leaves the host's ship.
  • Fix missing localization for flying patrols operation modifiers.
  • Fix issue where throwing knives could be left floating in the air.
  • Support for non-latin fonts in the game's install folder path.
  • Vehicle skins are now applied to all vehicle variations when equipping directly from Warbonds.
  • Fixes flag objectives not properly tracking Helldiver's position while on a Combat Walker.
  • PH-202 Twigsnapper helmet: fixed missing description.
  • Fixed the issue where the shuttle would clip through Bile Titans and terrain during landing sequences..
  • Improved performance on PS5 when CPU bound
  • Fixes FX remaining when destroying Spore Spewer
  • Ensure stim vfx remains on screen for the entire duration of the stim effect when med-kit bonus is present.
  • Fix for emote receiver players being able to use their weapons during emote animation
  • Hellbombs now get called down facing the player, rather than away from the player.

<strong>Helldivers 2 Update 1.000.402 Known Issues

These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.

  • Sending friend requests via friend code in game currently does not work.
  • Players may be unable to be joined or invited to the game.
  • Players added to the ‘Recent Players' list will appear in the middle of the list.
  • Players may experience delays in Medals and Super Credits payouts.
  • Available Operations are generated again after reconnecting after getting AFK kicked.
  • Enemies that bleed out do not progress Personal Orders and Eradicate missions.
  • Arc weapons sometimes behave inconsistently and sometimes misfire.
  • Most weapons shoot below the crosshair when aiming down the sights.
  • Plasma Punisher is unable to shoot out of the shield generators.
  • Stratagem beam might attach itself to an enemy but it will deploy to its original location.
  • “Hand Carts” ship module does not reduce Shield Generator Pack's cooldown.
  • Bile Titan sometimes does not take damage to the head.
  • Charger’s butt does not take damage from explosions.
  • Players may become stuck in the Loadout when joining a game in progress.
  • Reinforcement may not be available for players who join a game in progress.
  • Planet liberation reaches 100% at the end of every Defend mission.
  • “Raise Flag of Super Earth” objective does not show a progress bar.
  • Mission count in the Career tab is being reset to zero after every game restart.
  • Some weapons’ descriptions are out-of-date and don’t reflect their current design.

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