The Genshin Impact Version 4.7 Special Program Livestream brought Primogem Redemption Codes! If you want to roll for the new 5-stars Clorinde and Sigewinne, you'll make good use of these Primogem Codes! All three Redemption Codes from the Genshin Impact Version 4.7 Special Program can be found below.

The VOD of the livestream can be viewed on the official Genshin Impact YouTube channel.

Genshin Impact Version 4.7 Special Program Redemption Codes

Here are the Special Redemption codes revealed during the Genshin Impact Version 4.7 Special Program:

  1. US2VLGSXCAT9 – 100 Primogems, 10 Mystic Enhancement Ore
  2. 6A2ULZTFVBCV – 100 Primogems, 5 Hero's Wit
  3. BS3DYLAFVAUH – 100 Primogems, 50,000 Mora

With the three codes, you’ll get a total of 300 Primogems, 10 Mystic Enhancement Ores, 5 Hero’s Wits, and 50,000 Mora.

Move quickly, since these codes are only available for a short amount of time after they are revealed! You can redeem these Genshin Impact codes on the official site. Clicking each link will also automatically claim it if you are currently logged in to your HoYoverse account.

This update adds two new characters from Fontaine: Clorinde and Sigewinne. Alongside them will be a new 4-star character from Sumeru, Sethos.

“Candlebearer, Shadowhunter” Clorinde

Normal Attack: Marechaussee Creed

Normal Attack

  • Performs up to 5 rapid strikes.

Charged Attack

  • Consumes a certain amount of Stamina to nimbly dash forward, slashing and using her pistolet to fire Suppressing Shots in a fan pattern.

Plunging Attack

  • Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Elemental Skill: Hunt the Dark

Preparing her pistolet, she enters the “Night Watch” state, using steel and shot together. In this state, Clorinde's Normal Attacks will be transformed into “Wild Hunt” pistolet attacks, and the DMG dealt is converted into Electro DMG that cannot be overridden by infusions. Her Elemental Skill will be transformed into “Impale the Night”: Performs a lunging attack, dealing Electro DMG. The DMG done through the aforementioned method is considered Normal Attack DMG.

Wild Hunt

  • When her Bond of Life is equal to or greater than 100% of her max HP: Performs a standard pistolet shot.
  • When her Bond of Life is less than 100%, firing her pistolet will grant her Bond of Life, with the amount gained based on her max HP. The shots she fires can pierce opponents, and DMG dealt to opponents in their path is increased.

Impale the Night

  • Clear Clorinde's Bond of Life, and enhance this usage of Impale the Night based on the value of the Bond of Life cleared as a percentage of her max HP:
    • When no Bond of Life is cleared, perform a normal lunging strike;
    • When the value of the Bond of Life cleared is less than 100% of her max HP, increase the AoE of the lunging attack and the DMG dealt, and heal Clorinde, with the amount healed based on the value of the Bond of Life cleared;
    • When the value of the Bond of Life cleared is equal to or greater than 100% of her max HP, she will use Impale the Night: Pact, in which the AoE and DMG dealt by the lunge is increased even further, and healing multiplier is increased.

In addition, when Clorinde is in the Night Watch state, healing effects other than Impale the Night will not take effect and will instead be converted into a Bond of Life that is a percentage of the healing that would have been received.

Arkhe: Ousia

  • Periodically, when Clorinde's pistolet shots strike opponents, a Surging Blade will fall on their position, dealing Ousia-aligned Electro DMG.

Though the evil that lurked in the shadows of the night had been purged across thousands of years, a shadow that the light could not reach clouded human hearts.

Even now, the warning left by the Golden Hunter is etched into her memory: Those of the Night Watch, holding aloft lit candles against the blackness, have even greater need to remain vigilant. Be not corrupted by the cold dark.

Elemental Burst: Last Lightfall

Grants herself a Bond of Life based upon her own max HP before swiftly evading and striking with saber and sidearm as one, dealing AoE Electro DMG.

It is said the legacy of the ancient art of resisting non-human beings with but a mortal body can be traced back to the Lochknights who resisted the Remurian Empire.

Be that as it may, so long as one can find a way to control the level of force used, it's not as if it cannot be used in duels against ordinary opponents.

“Wondrous Dragonheir” Sigewinne

Normal Attack: Targeted Treatment

Normal Attack

  • Performs up to 3 consecutive attacks with a bow.

Charged Attack

  • Performs a more precise Aimed Shot with increased DMG.
    While aiming, the power of Hydro will continually accumulate on the arrow. After fully charging, Sigewinne will periodically fire slow-moving Mini-Stration Bubbles toward the target, dealing Hydro DMG. When released, an arrow imbued with torrential energy will deal Hydro DMG to the opponent hit.

Plunging Attack

  • Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.

Elemental Skill: Rebound Hydrotherapy

Blows a Bolstering Bubblebalm that can stimulate blood flow and help patients drift off to sleep using a bubblegun specially made in the Fortress of Meropide.

Bolstering Bubblebalms will bounce between nearby opponents, dealing Hydro DMG based on Sigewinne's max HP to opponents it hits. When it hits an opponent, it will restore HP to all nearby party members except Sigewinne herself. The amount healed is based on Sigewinne's max HP.

After bouncing 5 times, the Bolstering Bubblebalm will disappear and restore HP to Sigewinne herself based on her own max HP value.
When no opponents are present, the Bolstering Bubblebalm will bounce nearby. Only one Bolstering Bubblebalm created by a Sigewinne may exist at once.

Hold the skill to use it in a different manner.

Hold

  • Enter Aiming Mode, and blow an even bigger, even more breathtaking Bolstering Bubblebalm! The Bolstering Bubblebalm will grow bigger the longer the skill is Held, until it grows in size twice. For each tier in size it grows, the DMG it deals to opponents it hits increases by 5%, and the healing provided to nearby characters increases by 5%.
  • After weaker opponents are hit by big Bolstering Bubblebalms, they will be imprisoned and will be unable to move. When big Bolstering Bubblebalms bounce, they will drop down a tier in size, until they return to being normal Bolstering Bubblebalms.

In addition, 2 Sourcewater Droplets will be created near Sigewinne when she uses Rebound Hydrotherapy. Each Sourcewater Droplet Sigewinne absorbs will grant her a Bond of Life worth 10% of her Max HP.
When Sigewinne's Bond of Life is cleared, she regains 1 Elemental Energy for every 2,000 HP worth of the Bond of Life that was cleared. Sigewinne can regain up to 5 Elemental Energy in this way.

Arkhe: Ousia

  • Bolstering Bubblebalms periodically call down a Surging Blade on the position they hit an opponent, dealing Ousia-aligned Hydro DMG based on Sigewinne's max HP.

“What do you think? Not only can this kind of hydrotherapy stimulate the circulatory system, but it can also cheer patients up, ooh, and that's not all, it can even help patients who ought to get some rest have a nice nap…”

Elemental Burst: Super Saturated Syringing

Take out a special Fortress of Meropide-made syringe and assault the area in front with waves of kindness and medicine, dealing AoE Hydro DMG.

In addition, Sigewinne absorb up to 2 nearby Sourcewater Droplets within a certain range right before using the skill.

“Hey, overdosing on medicine is no different from poison, you know, it's real dangerous! But patients need care and concern, and nobody can overdose on that!”

Genshin Impact Version 4.7 goes live on June 5, 2024.