TFT Patch Notes will be released quicker and smaller than anticipated due to the recent social engineering attack, which will focus heavily on reworking the Lasercorps trait.

Due to set 8 having a massive shift in the meta, there will be changes to balance out the game, especially the entire map being dominated by Viego and Mecha-Prime units. TFT developers confirmed that the next patch would come sooner to compromise the recent social engineering attack. 

While we wait for most of the big reworks to come, here are several changes that would come based on the TFT Patch Notes.

Major Changes in TFT Patch 13.1C?

Major Lasercorps Rework

TFT developers have confirmed that the Lasercorps trait will get a big rework, removing the percent chance to proc the bonus magic damage. That was the original plan but it will be delayed due to the attack. Instead, Lasercorps will just receive a nerf to the damage dealt from the drones themselves.

Radiant and Ornn Item Adjustments

Most of the powerful items appear to have been adding too much power, so TFT developers decided to adjust most of it. There are some items that are too overpowered for now, such as The Collector and Infinity Force, giving an unfair advantage to the tactician.

Here are the full notes for patch 13.1(c) below.

TFT Patch Notes 13.1C

Champions

1-cost

Ashe

  • Attack Damage: 55 ⇒ 60

Gangplank

  • Trial By Fire Damage: 200/300/450 ⇒ 210/315/475

Lulu

  • Glitterlance Damage: 240/360/540 ⇒ 260/390/580

Wukong

  • Stone Skin Armor & Magic Resist: 50/75/100 ⇒ 60/70/80

2-cost

Ezreal

  • Sabotage Damage: 215/320/510 ⇒ 230/345/535

Fiora

  • En Garde! on hit Heal: 30/40/50 ⇒ 30/40/55

Lee Sin

  • Armor & Magic Resist: 45 ⇒ 50
  • Safeguard Attack Damage ratio: 240/240/250 ⇒ 275/275/280%

Rell

  • Health: 750 ⇒ 800

Yuumi

  • Prowling Projectile Damage: 220/330/510 ⇒ 230/345/535

3-cost

Zoe

  • Trouble Bubble Damage: 375/550/925 ⇒ 390/585/975

4-cost

Aurelion Sol

  • Meteor Shower Damage: 135/200/400 ⇒ 145/215/435

Bel’Veth

  • Endless Banquet Attack Damage ratio: 50/50/150% ⇒ 75/75/200%

Miss Fortune

  • Bullet Time first bullet Damage: 45/65/210 ⇒ 40/60/180
  • Bullet Time subsequent bullet Damage: 25/35/105 ⇒ 20/30/100

Samira

  • Flair Base Damage: 100/130/666 >> 80/100/666
  • Flair Attack Damage ratio: 500/525/1500 ⇒ 480/490/1250

Sejuani

  • Health: 950 ⇒ 1000
  • Armor & Magic Resist: 60 ⇒ 70

Sett

  • Mana nerf: 75/150 ⇒ 80/180

Viego

  • Heartbreaker Damage fall off: 18/18/1% ⇒ 20/20/10%

Zed

  • Empowered Kill Mode Sunder (Armor Shred): 15/20/50 ⇒ 20/30/100

5-cost

Aphelios

  • Attack Damage: 75 ⇒ 80
  • Gravitum (Purple)
    • Attack Damage ratio: 150/150/1500% ⇒ 130/130/800%
    • Base Damage: 45/75/2000 ⇒ 45/75/500
    • Stun Duration: 1.5/2/15 ⇒ 1.25/2/15 sec
  • Infernum (Blue)
    • Spell AD%: 225/225/1500% ⇒ 275/275/1500%
    • Spell Base Damage: 45/75/2000 ⇒ 55/85/2000
    • slightly increased the cone radius
  • Severum (Red)
    • Spell Base Damage: 45/75/2000 ⇒ 55/85/2000

Nunu & Willump

  • Armor & Magic Resist: 55 ⇒ 60

Augments

Hero Augments

Ashe

  • Corps Focus base Attack Speed: 20% ⇒ 15%

Galio

  • Justice Punch Mana reduction: 50 ⇒ 70

Talon

  • Ox-ian Rage base Attack Damage & Ability Power: 12 ⇒ 10

Wukong

  • Re-Energize Mana restore: 60% ⇒ 50%

Sivir

  • Endless Pizza missing Health heal percentage: 15% ⇒ 12%
  • Endless Pizza time to proc: 7 ⇒ 8 sec

Lee Sin

  • Cleansing Safeguard missing Health percentage heal: 12% ⇒ 18%

Yasuo

  • Siphoning Winds Omnivamp: 50% ⇒ 60%

Cho’Gath

  • Energy Void Magic Resist steal: 60% ⇒ 70%

Jax

  • Relentless Assault Attack Speed per third attack: 9% ⇒ 12%

Vel’Koz

  • Frostburn burn bonus damage percent: 200% ⇒ 300%

Miss Fortune

  • Bunny Mercenary shield Health: 250 ⇒ 200

Syndra

  • Power Overwhelming bonus AP, AD, MR, and Armor: 70 ⇒ 80

Augments

Cruel Pact

  • Tactician Health regen per turn: 3 ⇒ 2

Items

Radiant Runaan’s Hurricane

  • Attack Speed: 40% ⇒ 20%

Radiant Spear of Shojin

  • Ability Power: 30 ⇒ 50
  • Mana on 3rd Attack: 30 ⇒ 40

Anima Visage

  • Health: 150 ⇒ 250
  • Max Health regen per sec: 4% ⇒ 2.5%

Deaths Defiance

  • Omnivamp: 20% ⇒ 25%

Dragon Claw

  • Max Health regen: 5% ⇒ 4%

Infinity Force

  • Now also grants +25 Mana and +25 Critical Strike Chance

Manazane

  • Mana restore: 150 ⇒ 120

The Collector

  • Attack Damage: 30% ⇒ 20%

Traits

ADMIN

  • On ally death gain Mana: 40 ⇒ 20
  • On ally death chance to drop Gold: 40% ⇒ 33%

Aegis

  • Magic Resist: 20/35/50/75 ⇒ 20/40/60/90

Brawler

  • Health: 20/40/65/90% ⇒ 20/40/65/99%

Duelist

  • Attack Speed per stack: 5/10/16/24 ⇒ 5/9/15/24

LaserCorps

  • Drone Damage: 65/165/200 ⇒ 60/150/200

Mascot

  • Max Health Regen per 2 seconds: 1.5/2.5/4.5/10% ⇒ 1.5/2.75/5.5/10%

Spellslinger

  • Ability Power: 25/55/85/125 ⇒ 25/60/95/140

Sureshot

  • Attack Damage bonus: 10/20% ⇒ 8/20%

That has been all the upcoming changes from the TFT Patch Notes.

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