WWE 2K24 released patch 1.05 and it is the biggest update yet. Aside from finally releasing the Forty Years of WrestleMania Pack (with the exception of the WrestleMania XL arena, which will instead be released shortly after WrestleMania weekend), there are plenty of changes that arrived for the better of the game, both announced and unannounced.

In this WWE 2K24 update 1.05 patch notes, which went live yesterday, April 3, 2024, we'll take a look at the game's official patch notes, as well as everything that were added to the game that were not included in the documentation, as well as glaring issues that remain to be fixed that the fans clamor for 2K and Visual Concepts to do something about.

So, without further ado…

WWE 2K24 Update 1.05 Patch Notes

General

  • Several stability improvements

Audio

  • Added full CAS support for Samantha Irvin and Alicia Taylor.
  • Match options will also now include the ability for users to select their Ring Announcer choice of Mike Rome, Samantha Irvin, or Alicia Taylor.

Cameras

  • Addressed reported concerns where The Bear no Hug 2 Submission may cause cutscene not to trigger.
  • Addressed reported concerns where camera may incorrectly follow referee online.
  • Addressed reported concerns where tag at end of tag match may cause camera to lose correct target.
  • Improvements to Super Finisher visual effects for timing and duration.
  • Improved Ambulance Mode camera in Ramp View.
  • Addressed reported concerns related to backstage level geometry occluding camera when on top of ambulance
  • Camera Cuts in Gameplay>Presentation Options no longer controls Ringside Camera cuts.
  • Added an option to enable/disable Ringside Cameras under Gameplay >Presentation Options Ringside Camera Cuts.
  • Added an option to enable/disable Super Finisher visual effects.
  • Improved logic for targeting referee in Backstage Brawls.
  • Disabled split screen with ramp view enabled.

CAA (Create-An-Arena)

  • Added Toggle Venue Features option to turn on/off the lighting rigs, rafters, jumbotron, and venue pillars while editing the arena.
  • Improved object placement valid location detection.
  • Addressed reported concerns related to having 16 or more custom arenas.
  • Addressed reported concerns and made adjustments to automatic cameras.
  • Addressed reported concerns related to canceling placement of objects not returning them to their original position.
  • Addressed reported concerns related to rope and turnbuckle customizations not applying to the intended part.
  • Addressed reported concerns related to previous customizations getting removed when reverting the current customization.

CAS (Create-A-Superstar)

  • Addressed reported concerns related to custom superstars having their fighting style changed to striker when added to Universe.

MyGM

  • Tuning for Extreme difficulties
    • Buffed Extreme AI and Extreme game difficulty, providing an additional challenge for those who seek it.
  • AI tuning updates
    • AI is more competitive and is now better at collecting HOF trophies
  • Special Guest referee matches can now increase existing rivalries between the special guest referee and match participants.
  • Pre-show UI updates now display more detailed logistic information.
  • Additional superstar email conversations and interactions.
  • Updated WrestleMania arena to WrestleMania 39
  • CAS stars have experience levels auto-set.
  • Superstar cost ramp tuning.
  • Text scaling and legibility for superstar email responses.
  • Support for double title entrances.
  • Power card tuning.
  • Shake up tuning.
  • Bug Fixes.

Graphics

  • Addressed reported concerns related to shadows not displaying properly in the WrestleMania 31 daytime arena.

MyFACTION

  • Faction Wars Armor Tuning
  • Improved Multiplayer Stability
  • Addressed reported concerns related to Multiplayer Leaderboards
  • MyRise Zero reward card converted to a Persona card

MyRise

  • Converted Zero MyFACTION reward card to a Persona card so Zero can be used in all game modes
  • Addressed reported concerns related to WarGames Games story in Undisputed not rewarding the DownUpDownUp WarGames version arena.

Universe

  • Addressed reported concerns related to MITB cash-ins
  • Addressed reported concerns related to MITB briefcase missing or being incorrect
  • Addressed superstar assignment when editing gauntlet matches
  • Addressed Cutscene issues
  • Improved Match Card Consistency
  • Addressed reported concerns related to Using Custom Arenas in Universe
  • Adjusted AI cash-in sliders
  • Addressed reported concerns related to generating championship matches

Reported Shadow Fixes and Existing Issues

Aside from the officially stated fixes above, there have also been various reports from unofficial sources like Reddit posts and YouTube content creators of shadow fixes that have been done but unreported by 2K. Here are some of the most important ones:

  • A new WrestleMania 39 X WWE Championship
  • You can now select which announcer to use in a match
  • All announcers can now announce Custom Superstar names
  • Improved referee models
  • Catching Finishers return (Irish throw an opponent and as they rebound from the ropes, press the left bumper then execute the finisher while the opponent is mid-air)
  • Scarlett now has an updated unique solo entrance animation
  • Updated Tiffany Stratton model (It's Tiffy Time!)
  • Updated The Rock '01 model
  • The Rock now correctly removes his armband when he does his People's Elbow
  • Mankind now brings out Mr. Socko when he uses the Mandible Claw
  • Sideplates now appear properly on the World Heavyweight Titles, but not the Midcard Titles
  • Roman Reigns solo champion entrance is now fixed
  • New updated moves – B.F.T. 2 and Stabbing Samoan Spikes
  • Fixed entrance lightings
  • Shadows in Daytime Arenas are now better
  • Better text font for all menus, especially for MyGM emails
  • You can now assign default alt attires
  • A new victory motion for “The Fiend” Bray Wyatt that you will have to manually set after updating

Meanwhile, several issues remain unsolved as of today from the same sources as well as through personal experience, with the most glaring being:

  • Reported AI issues where Ladder Matches never conclude as AI never climb for the briefcase/belt
  • AI Managers removing the turnbuckle cover too much
  • Universe Mode matches resetting when players leave the game mode in the middle of a show
  • Universe Mode rivalries not ending properly during PLEs
  • Custom attires and alternate attires not working correctly with custom entrance screen effects
  • MITB Cash-ins still don't work in Play Mode
  • AI Submissions Minigame being too hard to win
  • Late Referee Pin Count start
  • Referee getting stuck in an animation and not being able to move on to next action
  • Online stability issues, especially when using CAW
  • Broken minitrons in majority of arenas
  • CAW's eyes disappearing during entrances
  • Money in the Bank cash-ins targeting the ex-champion when the champion loses the match
  • Sideplates not appearing correctly for Midcard titles
  • Wrestlers sometimes float randomly above the ground
  • Entrance attire not appearing correctly on menu pose
  • Invisible characters on entrances when having too many wrestlers entering at once as a stable
  • “Insufficient Save Space” bug when downloading new creations still happen even when there is enough storage space or slots
  • Factions randomly get duplicated or deleted when assigning CAWs to them

There are quite a number of fixes that we received which is great, but at the same time, there are still plenty of issues that plague the game. Visual Concepts is doing a great job in addressing concerns and fixing what it can, but it's hard not to feel that some of these problems, especially those that have been plaguing the game for years, and those that have plaguing Universe Mode for multiple years now, shouldn't have been here in the first place.

But given Visual Concepts' track record, there is optimism within the community that these issues will eventually be fixed – either within this year's entry or sometime in the next years. There are those who have renounced purchasing a new entry for the next couple of years, though, just so they can experience a great deal of improvements all at once – which is, of course, a valid choice, especially since games were never meant to be released annually in the first place, many gamers believe.