League of Legends Patch 12.10

League of Legends Patch 12.10 is a big one, and it changed not only the stats on all champions but also a good number of items, runes, and other systems. If you're looking for the champion changes, they're over here.

These changes are mainly aimed at lessening Healing, Shielding, and Grievous Wounds. Some Armor Pen and Magic Pen items were also tuned down.

Item Changes

Thornmail

Thorns – Grievous Wounds: 40% >>> 30%

Grievous Wounds upon Immobilizing Champions: 60% >>> 50%

Bramble Vest

Thorns – Grievous Wounds: 40% >>> 30%

Mortal Reminder

Sepsis – Grievous Wounds: 40% >>> 30%

Sepsis – Grievous Wounds after 3 Attacks against Champions: 60% >>> 50%

Chempunk Chainsword

Hackshorn – Grievous Wounds: 40% >>> 30%

Hackshorn – Grievous Wounds on Targets with less than 50% Maximum Health: 60% >>> 50%

Executioner's Calling

Rend – Grievous Wounds: 40% >>> 30%

Morellonomicon

Affliction – Grievous Wounds: 40% >>> 30%

Affliction – Grievous Wounds on Targets with less than 50% Maximum Health: 60% >>> 50%

Chemtech Putrifier

Puffcap Toxin – Grievous Wounds: 40% >>> 30%

Puffcap Toxin – Grievous Wounds Applied by Your and Empowered Ally's Next Damage Instance: 60% >>> 50%

Oblivion Orb

Cursed – Grievous Wounds: 40% >>> 30%

Void Staff

Magic Penetration: 45% >>> 40%

Blighting Jewel

Magic Penetration: 15% >>> 13%

Lord Dominik's Regards

Armor Penetration: 35% >>> 30%

Last Whisper

Armor Penetration: 20% >>> 18%

Demonic Embrace

Burn Damage: 2% (melee) / 1.2% (ranged) >>> 1.8% (melee) / 1.0% (ranged) maximum health

Moonstone Renewr

Starlit Grace – Heal: 70 >>> 60

Heal and Shield Power: 6% >>> 5% per stack (still 5 stacks maximum)

Mythic Passive: +10 >>> +8 heal to Starlit Grace per Legendary item owned (same for Ornn Masterwork item, Starcaster)

Sunfire Aegis

Damage Amplification: 12% >>> 10% per stack (still 6 stacks max, same for Ornn Masterwork item)

Death's Dance

Heal: 175% >>> 150% bonus AD

Divine Sunderer

Heal: 7.8% (melee) /3.6% (ranged) >>> 6% (melee) /3% (ranged) maximum health

Doran's Ring

Drain – Mana Regenration: Restore 0.75 mana per second, increased to 1.25 >>> 1 mana per second, increased to 1.5 for 10 seconds

Healing Instead of Mana: 50% >>> 45% of Drain value

Elixir of Wrath

Physical Vamp: 15% >>> 12%

Fimbulwinter

Shield: 100-200 (+5% current mana) >>> 100-180 (+4.5% current mana)

Gargoyle Stoneplate

Shield: 100 (+100% bonus health) >>> 100 (+90% bonus health)

Goredrinker

Omnivamp: 10% >>> 8% (15% >>> 10% for Ornn Masterwork item, Ceaseless Hunger)

Heal: 25% AD (+10% missing health) >>> 20% AD (+8% missing health)

Hailblade/Emberknife

Omnivamp: 8% >>> 7%

Knight's Vow

Self-Heal: 8% >>> 7% of damage dealt by Worthy ally

Locket of the Iron Solari

Shield: 200-365 >>> 180-330 (target's levels 1-18) (same for Ornn Masterwork item, Reliquary of the Golden Dawn)

Maw of Malmortius

Omnivamp: 12% >>> 10%

Mikael's Blessing

Heal: 100-200 (levels 1-18) >>> 100 – 180 (levels 1-18)

Phage

Heal: 2% (melee) / 1% (ranged) >>> 1.6% (melee) / 0.8% (ranged) maximum health

Redemption

Heal: 200-400 >>>180-340 (target's levels 1-18)

Riftmaker

Omnivamp: 8% >>> 7% (10% >>> 8% for Ornn Masterwork item, Icathia’s Curse)

Seraph's Embrace

Heal: 35% >>> 25% of mana spent

Shard of True Ice

Base Mana Regeneration: 100% >>> 115%

Sterak's Gage

Shield: 75% >>> 70% bonus health

Vampiric Scepter

Lifesteal: 8% >>> 7%

Bloodthirster

Lifesteal: 20% >>> 18%

Overheal Shield: 50-350 >>> 50-320 (levels 1-18)

Eclipse

Omnivamp: 8% >>> 7% (10% >>> 8% for Ornn Masterwork item, Syzygy)

Shield: 180 (+40% AD) >>> 160 (+35% AD) (still reduced by 50% for ranged champions)

Immortal Shieldbow

Lifesteal: 8% >>> 7% (10% >>> 8% for Ornn Masterwork item, Bloodward)

Shield: 275-700 >>> 250-630 (levels 1-18)

Rune Changes

Conditioning

Total Armor and MR increase: 5% >>> 4%

Conqueror

Omnivamp: 9% (melee) / 8% (ranged) >>> 6% (melee) / 5% (ranged)

Font of Life

Ally Heal upon Attacking Marked Enemies: 5 (+1% of your maximum health) >>> 5 (+0.9% of your maximum health)

Grasp of the Undying

Heal: 2% (melee) / 1.2% (ranged) >>> 1.7% (melee) / 1.02% (ranged) maximum health

Damage: 4% (melee) / 2.4% (ranged) >>> 3.5% (melee) / 2.1% (ranged) maximum health

Guardian

Shield: 50-130 (levels 1-18) (+15% AP) (+9% bonus health) >>> 45-120 (levels 1-18) (+12.5% AP) (+8% bonus health)

Nullifying Orb

Magic Damage Shield: 40-120 (levels 1-18) (+15% bonus AD) (+10% AP) >>> 35-110 (levels 1-18) (+14% bonus AD) (+9% AP)

Overheal

Maximum Shield: 10 (+10% maximum health) >>> 10 (+9% maximum health)

Summon Aery

Shield: 35-80 (levels 1-18) (+40% bonus AD) (+25% AP) >>> 30-75 (levels 1-18) (+35% bonus AD) (+22.5% AP)

Taste of Blood

Heal: 18-35 (levels 1-18) (+20% bonus AD) (+10% AP) >>> 16-30 (levels 1-18) (+15% bonus AD) (+8% AP)

Triumph

Heal: 12% >>> 10% of your missing health

Summoner Spells

Barrier

Shield: 115-455 >>> 105-411 (levels 1-18)

Heal

Heal: 90-345 >>> 80-318 (levels 1-18)

Ignite

Grievous Wounds: 60% >>> 50%

Smite

Heal: 90 (+10% of max health) >>> 80 (+7.5% of max health)

League of Legends Patch 12.10 Systems Changes

Mountain Drake

  • Mountain Dragon Soul – Shield: 200 (+18% bonus AD) (+13.5% AP) (+13.5% bonus health) >>> 180 (+16% bonus AD) (12% AP) (+12% bonus health)

Ocean Drake

  • Oceanic Will (Stacking Buff) – Health Regeneration: 2.5/5/7.5/10% >>> 2/4/6/8% missing health per Ocean Drake slain
  • Ocean Dragon Soul – Heal: 160 (+36% bonus AD) (+22.5% AP) (+9% bonus health) >>> 130 (+26% bonus AD) (+17% AP) (+7% bonus health)

Baron Nashor

  • Attack Damage: 125 (+8 per minute) >>> 150 (+10 per minute)
  • Maximum Attack Damage: 435 >>> 520 (at 40 minutes)
  • Void Corruption – Magic Damage: 60 (+20% AD) >>> 70 (+20% AD)
  • Updated: Baron now waits 30 seconds after taking damage before it can “Level Up” and gain stats, namely health

Turrets

  • Outer Turret AD: 152-278 >>> 167-391 (minutes 0:00-13:30)
  • Inner Turret AD: 170-305 >>> 187-427 (minutes 0:00-13:30)
  • Inhibitor Turret AD: 170-305 >>> 187-427 (minutes 0:00-13:30)
  • Nexus Turret AD: 150-285 >>> 165-405 (minutes 0:00-13:30)

A bunch of bug fixes also shipped with this patch, check them out here.


Check out more League of Legends news here.