The Overwatch 2 PvP Beta began this week, and it introduces Junker Queen and a multitude of changes to other heroes.
Overwatch 2 New Hero: Junker Queen
Scatter Gun (Primary Fire)
- Pump Action Shotgun
Jagged Blade (Secondary Fire)
- Active: Junker Queen throws her blade. Re-activate to pull it back, along with any impaled enemy
- Passive: Wound enemies with Quick Melee or Throw, dealing damage over time
Commanding Shout (Ability 1)
- Temporarily increase health and movement speed for yourself and nearby allies
Carnage (Ability 2)
- Wound all enemies in front of Junker Queen, dealing damage over time
Adrenaline Rush (Passive)
- Heal from all damage over time dealt by wounds
Rampage (Ultimate)
- Charge forward and wound enemies; dealing damage over time and preventing them from being healed
Tank Changes
Reinhardt
- Armor reduced from 350 to 300
- Health increased from 300 to 325
Winston
Barrier Projector
- Projector health reduced from 800 to 700
Primal Rage (Ultimate)
- Ultimate cost increased by 10%
D.Va
- Mech Armor increased from 200 to 300
- Mech Health decreased from 450 to 350
Doomfist
Seismic Slam
- No longer slows enemies
Power Block
- Damage reduction reduced from 90% to 80%
Orisa
Augmented Fusion Driver
- Damage increased from 10 to 12
- Projectile size no longer scales with distance
- Projectile initial size reduced from 0.3 to 0.1
- Critical damage bonus increased from 50% to 100%
- Damage falloff at maximum range reduced from 70% to 50%
- Maximum falloff range reduced from 15-35 meters to 15-25 meters
Fortify
- 20% movement speed penalty removed
- Headshot immunity removed
Javelin Spin
- Cooldown decreased from 10 to 7 seconds
- Speed boost reduced from 65% to 40%
- Knockback increased
Energy Javelin
- Impact damage reduced from 80 to 60
- Cooldown increased from 6.5 to 8 seconds
Terra Surge
- Max damage increased from 275 to 500
- Damage begins to ramp after the old 200 damage timing
Damage Changes
Bastion
A-36 Tactical Grenade
- Cooldown reduced from 10 to 8 seconds
Cassidy
Combat Roll
- Now grants 50% damage reduction for its 0.4 second duration
Junkrat
Steel Trap
- Fully locks movement again
- Projectile speed increased from 10 to 15
Frag Launcher
- Projectile size increased from 0.2 to 0.25
Pharah
Rocket Launcher
- Reload starts 0.25 seconds sooner when out of ammo
Concussive Blast
- Now deals 30 damage and deals additional knockback on direct hits
Symmetra
Photon Projector (Primary Fire)
- Maximum ammo increased from 70 to 100
- No longer generates ammo when damaging barriers
Photon Pojector (Secondary Fire)
- Projectile speed increased from 25 to 50
- Max damage reduced from 120 to 90 (45 impact, 45 explosion)
- Max charge projectile size reduced from 0.5 to 0.4
- Ammo cost increased from 7 to 10
- Charge time increased from 1 to 1.2 seconds
Teleporter
- Build time reduced from 2 to 1 second
- Now has a maximum lifetime of 10 seconds
- Cooldown increased from 10 to 16 seconds
- Cooldown starts when Teleporter is placed
- Health reduced from 300 to 200 (50 health, 150 shields)
Sentry Turret
- Travel speed increased from 15 to 20
- Movement speed reduction on targets reduced from 205% per turret to 15% per turret
Torbjörn
Rivet Gun (Primary Fire)
- Fire recovery reduced from 0.6 to 0.55 seconds
Rivet Gun (Secondary Fire)
- Fire recovery reduced from 0.8 to 0.7 seconds
Support Changes
Zenyatta
Orb of Discord
- Time to fall off target when not in line of sight reduced from 3 to 2 seconds
Mercy
Guardian Angel
- No longer can be canceled using crouch for a big vertical boost
- Now automatically launches you upwards if you reach the end of Guardian Angel
Angelic Descent
- Angelic Descent will now additionally slow ascent speed if held, not just descent speed
- This means you can dampen vertical knockbacks (such as Junkrat’s Concussive Mine) but also reduce the amount of height that the GA vert boost gives you
Overwatch 2 Bug Fixes
- Fixed a bug where using some ultimates could lock the camera below the map
Doomfist
- Fixed a bug where Doomfist’s Power Block could reduce damage done by Bastion’s Sticky Grenade and Echo’s Sticky Bombs
- Fixed a bug where hitting targets with a minimally charged Rocket Punch into the wall would deal no impact damage
Genji
- Fixed a bug where Swift Strike would not reset after kill and would go on cooldown again
- Fixed a bug where Genji was not taking the proper amount of damage when using Swift Strike while a sticky bomb explodes
Orisa
- Fixed a bug where Orisa’s Javelin Spin could not be canceled by being hacked
Roadhog
- Fixed a bug where Roadhog could still pull enemies with Chain Hook after getting stunned, hacked, or slept
Sombra
- Fixed a bug where high frequency sounds would get cut off when in Stealth mode as Sombra
Zarya
- Fixed a bug where Zarya could apply a Projection Barrier to an ally that was dying, consuming a charge
Zenyatta
- Fixed a bug where reapplying the Orb of Discord on an enemy would show the ability icon as blue
Overwatch 2 Known Issues
- Sprays are not appearing on some objects
- Several Issues/Bugs with Golden Weapons
- Controller Rumble is not present for all of Junker Queen’s abilities
- Sombra’s “undetected” highlight will sometimes not play during Play of the Game
- Some Zenyatta skins are missing coloring
- Players can clip through or jitter when changing directions while Ice Wall spawns
- Multiple heroes may have outdated hero tips
- Baptiste’s Exo Boost may occasionally hitch
- Some assets may not load during play of the game or kill cam
For more Overwatch 2 news, click here.