The fabled game development studio has joined the PlayStation Family, as the Halo and Destiny creator gets acquired by Sony.

Sony just announced its acquisition of Bungie, the creator of Microsoft's flagship franchise Halo. This doesn't mean that Halo will be arriving on Sony, however, which could have been the best revenge Sony could make on Microsoft for taking away Crash Bandicoot. In fact, Sony's announcement also came with reassurance to fans that Bungie will remain working independently and will still publish games on multiple platforms. Hence, Destiny players on Xbox shouldn't feel worried, as the game isn't leaving the platform anytime soon.

The acquisition is a huge deal. While not as large as Microsoft's acquisition of Activision Blizzard, Sony acquires in Bungie one of the two most competent FPS developers – the other being Infinity Ward under Activision Blizzard. Bungie also brought Xbox on the map, thanks to their creation of the hit series Halo. The Halo franchise has since been surrendered to Microsoft when Bungie went indie in 2007. Adding to that, Bungie spent almost nine years from 2010-2019 partnered with Activision Blizzard, with Destiny launching through the Battle.Net client. Now, fifteen years later, Bungie is once again under the care of a gaming giant.

Both Sony Interactive Entertainment CEO Jim Ryan and PlayStation Studio Head Herman Hulst released their separate statements on the acquisition. You can read Ryan's here, while you can get a better grasp of how Bungie fits in the PlayStation Family through Hulst's statement here. While both welcomed Bungie with open arms – showing their delight and excitement on how Bungie's creativity can help the PlayStation Family shine – neither hinted at any new game under development at Bungie that is brought about by this acquisition. While the studio has been focusing its resources on Destiny 2 for the past five years, becoming part of the PlayStation Family could lend the studio the resources it needs to finally develop a new IP.