League of Legends (LoL) Patch 14.13 introduces new runes and items, removes some keystones and items, and rebalances even more. Here are the patch notes for LoL Patch 14.13.

League of Legends Patch 14.13 Notes

Rain Shepherd Milio and Rain Shepherd Fizz will be available June 26, 2024 at 19:00 UTC.

 

For a quick summary, other than the usual champion nerfs and buffs, there are also some changes to the Domination Rune Tree, particularly Electrocute and Dark Harvest, as well as the item Opportunity.

LoL 14.13 Champion Buffs, Nerfs, and Adjustments

Brand

Passive – Blaze

  • Mana Restore: 30-50 (based on level) ⇒ 20-40 (based on level)

E – Conflagration

  • Magic Damage: 60/90/120/150/180 (+60% AP) ⇒ 60/85/110/135/160 (+60% AP)

Gangplank

E – Powder Keg

  • Slow: 30/37.5/45/52.5/60% (+0%-25% based on critical strike chance) ⇒ 40/50/60/70/80%

Gragas

Passive – Happy Hour

  • Maximum Health Heal: 6.5% ⇒ 5.5%

Graves

E – Quickdraw

  • Bonus Armor Per Stack: 2/5/8/11/14 ⇒ 4/7/10/13/16

Kalista

Base Stats

  • Attack Damage: 61 ⇒ 59

W – Sentinel

  • [REMOVED] Minimum non champion damage: 75/100/125/150/175
  • [REMOVED] Non-Champion execute threshold: 125/150/175/200/250
  • Non-Champion Damage cap: 250/300/350/400/450 ⇒ 100/125/150/175/200

R – Fate's Call

  • Cooldown: 150/120/90 ⇒ 160/140/120

Karthus

Q – Lay Waste

  • Magic Damage: 43/62/81/100/119 (+35% AP) ⇒ 40/59/78/97/116 (+35% AP)

Kennen

Base Stats

  • Health: 611 ⇒ 580

Lee Sin

Base Stats

  • Health Growth: 105 ⇒ 108

W – Safeguard / Iron Will

  • Shield: 50/100/150/200/250 (+80 AP) ⇒ 70/115/160/205/250 (+80% AP)

Lissandra

Q – Ice Shard

  • Magic Damage: 80/110/140/170/200 (+80% AP) ⇒ 80/110/140/170/200 (+85% AP)

W – Ring of Frost

  • Cooldown: 12/11/10/9/8 ⇒ 10/9.5/9/8.5/8

Miss Fortune

Base Stats

  • Base Attack Damage: 52 ⇒ 55

W – Strut

  • Damage Lock-out: 5 seconds ⇒ 4 seconds
  • Upgraded Move speed delay: 5 seconds ⇒ 3 seconds
  • Max bonus move speed: 55/65/75/85/95 ⇒ 60/70/80/90/100
  • Initial Bonus move speed: 25 ⇒ 30/35/40/45/50

Orianna

Base Stats

  • Attack Damage: 40 ⇒ 44

Pantheon

W – Shield Vault

  • Minion/Monster Minimum Damage: 50 ⇒ 60

Skarner

Q – Shattered Earth / Upheaval

  • Mana Cost: 30 ⇒ 50
  • Max Health Damage: 15% ⇒ 10%

Taliyah

Q – Threaded Volley

  • Bonus Monster Damage: 25 (+5% AP) ⇒ 10

Varus

Base Stats

  • Attack Damage: 60 ⇒ 57
  • Attack Speed Growth: 4% ⇒ 3.5%

Passive – Living Vengeance

  • Minion kill: 10/15/20% (+20% Bonus AS) ⇒ 10% Attack Speed, (10% Attack Speed) AD, and (10% Attack Speed) AP
  • Champion Takedown: 40% (+40% Bonus AS) ⇒ 40% Attack Speed, (15% Attack Speed) AD, and (15% Attack Speed) AP
  • [NEW] Attack Speed scaling: Now includes attack speed from champion levels
  • Attack Speed cap increased from 2.5 to 2.763 during champion takedown passive, meaning the passive itself can bypass the AS cap

W – Blighted Quiver

  • Damage: 7/13/19/25/31 ⇒ 7/14/21/28/35
  • Missing Health Damage: 6/8/10/12/14% at levels 1/4/7/10/13 ⇒ 6/8/10/12/14% based on rank
  • Q cast lockout: .25 seconds ⇒ .85 seconds
  • Basic Ability Cooldown Refund per blight pop: 12% ⇒ 13%

Xayah

E – Bladecaller

  • Cooldown: 13/12/11/10/9 ⇒ 12/11/10/9/8
  • Base Damage: 50/60/70/80/90 (+60% Bonus AD) ⇒ 55/65/75/85/95 (+60% Bonus AD)

Zac

Passive – Cell Division

  • Healing from blobs: 5/6/7/8% Max HP (based on R ranks) ⇒ 4-8% (based on level)

LoL 14.13 Item Changes

Opportunity

  • Preparation Lethality: 5-10.5 (based on level) ⇒ 5-10.5 (based on level) (melee) / 3-6.3 (based on level) (ranged)
  • Extraction bonus move speed decaying over 1.5s: 150 ⇒ 200

LoL 14.13 Rune Changes

Dark Harvest

  • Damage: 20-80 (+5 per Soul) ⇒ 20 (+9 per Soul) (bonus ratios unchanged)
  • Cooldown: 45 ⇒ 40

Electrocute

  • Damage: 30-220 ⇒ 50-190 (bonus ratios unchanged)
  • Cooldown: 25-20 (based on level) ⇒ 20

LoL 14.13 Recommended Rune Changes

Changes were made to the recommended runes for certain champions, specifically those whose “alternative runes seem to perform much better than the current popular options.”

Azir

  • Replaced Coup de Grace with Cut Down
  • Replaced Scorch with Gathering Storm

Trundle Top

  • Replaced Press the Attack + Inspiration with Grasp of the Undying + Sorcery

Singed

  • Replaced Fleet Footwork + Sorcery with Grasp of the Undying + Precision
  • Replaced Legend: Haste with Legend: Alacrity
  • On pages with Celerity, replaced Adaptive Force with Movement Speed

LoL 14.13 ARAM Changes

  • New Reroll-to- Bench Cooldown: There is now a 3-second “bench cooldown” whenever a player rerolls for a champion in ARAM. This prevents other players from selecting the player's pre-reroll champion, giving them the opportunity to reselect that champion with ease.
  • Quick Purchase Panel Update: ARAM's boots and elixir sections will now be included in the quick purchase panel to align with the recent changes in the Summoner's Rift shop.
  • Item: Hullbreaker has been added back to the Howling Abyss.

LoL 14.13 Arena Changes

Free Champion Rotation

There is now a static, Free-To-Play pool of 31 champions for Arena:

  • Ezreal
  • Lucian
  • Master Yi
  • Naafiri
  • Ekko
  • Zed
  • Annie
  • Lux
  • Brand
  • Ahri
  • Veigar
  • Vi
  • Warwick
  • Sett
  • Lee Sin
  • Mordekaiser
  • Volibear
  • Darius
  • Xin Zhao
  • Nami
  • Ivern
  • Sona
  • Yuumi
  • Malphite
  • Cho'Gath
  • Alistar
  • Dr. Mundo
  • Leona

Augments

Back to Basics

  • Ability Haste: 60 ⇒ 70

Champions

Akali

  • Q Magic Damage: 60/90/120/150/180 (+ 75% AD) (+ 70% AP) ⇒ 70/100/130/160/190 (+ 75% AD) (+ 75% AP)
  • W Bonus Decaying Movement Speed: 30/35/40/45/50% ⇒ 40/45/50/55/60%
  • E Cooldown: 16/14.5/13/11.5/10 ⇒ 13/12/11/10/9 seconds

Blitzcrank

  • Q Cooldown: 13/12/11/10/9 ⇒ 11/10.5/10/9.5/9 seconds
  • W Bonus Attack Speed: 50/60/70/80/90% ⇒ 70/75/80/85/90%
  • W Cooldown: 15 ⇒ 10 seconds
  • W Self-Slow: 30% ⇒ 20%

Yone

  • Health Growth: 105 ⇒ 115
  • W Shield: 40-90 (based on level) (+ 65% bonus AD) ⇒ 40-90 (based on level) (+ 75% bonus AD)
  • E Cooldown: 22/19/16/13/10 ⇒ 18/16/14/12/10 seconds
  • R Cooldown: 120/90/60 ⇒ 70/60/50 seconds

Azir

  • W Magic Damage: 0-77 (based on level) (+ 55/72/89/106/123) (+ 55% AP) ⇒ 0-77 (based on level) (+ 55/72/89/106/123) (+ 60% AP)
  • E Shield: 70/110/150/190/230 (+ 60% AP) ⇒ 70/110/150/190/230 (+ 75% AP)
  • E Cooldown: 18/17/16/15/14 ⇒ 16/15/14/13/12 seconds
  • R Cooldown: 120/105/90 ⇒ 80/60/40 seconds

Corki

  • W Cooldown: 20/18/16/14/12 ⇒ 16/15/14/13/12 seconds
  • R Physical Damage: 100/200/300 (+ 70% bonus AD) ⇒ 100/200/300 (+ 80% bonus AD)

Heimerdinger

  • Health Growth: 86 ⇒ 101
  • W Initial Magic Damage: 40/65/90/115/140 (+ 55% AP) ⇒ 40/65/90/115/140 (+ 65% AP)
  • W Cooldown: 11/10/9/8/7 ⇒ 10/9/8/7/6 seconds
  • E Cooldown: 15 ⇒ 11 seconds

Kai'Sa

  • Health Growth: 95 ⇒ 102
  • Attack Damage Growth: 2.2 ⇒ 2.6
  • Q Physical Damage Per Missile: 40/55/70/85/100 (+ 40% bonus AD) (+ 15% AP) ⇒ 40/55/70/85/100 (+ 50% bonus AD) (+ 15% AP)

Taliyah

  • Q Magic Damage: 56/74.5/93/111.5/130 (+ 50% AP) ⇒ 60/78/96/114/132 (+ 55% AP)
  • W Cooldown: 14/12.5/11/9.5/8 ⇒ 10/9.5/9/8.5/8 seconds
  • R Cooldown: 180/150/120 ⇒ 50/40/30 seconds
  • R Cast Lockout Time: 3 seconds upon taking champion damage ⇒ 1 second

Kassadin

  • Health Growth: 119 ⇒ 128
  • W Cooldown: 7 ⇒ 5 seconds
  • E Magic Damage: 60/90/120/150/180 (+ 70% AP) ⇒ 60/90/120/150/180 (+ 80% AP)
  • E Reduction Per Spell Cast: 0.75 seconds ⇒ 1.5 seconds

Rek'Sai

  • Q Unburrowed Bonus Attack Speed: 35% ⇒ 45%
  • W Burrowed Damage: 30/55/80/105/130 (+ 80% AP) ⇒ 50/75/100/125/150 (+ 100% AP)
  • W Burrowed Bonus Movement Speed: 5/10/15/20/25 ⇒ 15/20/25/30/35 seconds

Neeko

  • Neeko now starts each combat disguised as her teammate.

Vi

  • Q Minimum Physical Damage: 45/70/95/120/145 (+ 80% AD) ⇒ 45/70/95/120/145 (+ 70% AD)
  • E Physical Damage: 0/15/30/45/60 (+ 100% AD) ⇒ 0/15/30/45/60 (+ 120% AD)
  • R Physical Damage: 150/200/250 (+ 70% bonus AD) ⇒ 150/200/250 (+ 60% bonus AD)

Kha'Zix

  • Q Physical Damage: 80/105/130/155/180 (+ 130% bonus AD) ⇒ Q Physical Damage: 80/105/130/155/180 (+ 115% bonus AD)
  • W Heal: 100/150/200/250/300 (+ 100% AP) ⇒ 70/110/150/190/230

Sylas

  • W Minimum Heal: 20/40/60/80/100 (+ 35% AP) ⇒ W Minimum Heal: 20/40/60/80/100 (+ 30% AP)
  • W Magic Damage: 65/100/135/170/205 (+ 80% AP) ⇒ 65/100/135/170/205 (+ 65% AP)

Pyke

  • Q Physical Damage: 140/210/280/350/420 (+ 80% bonus AD) ⇒ 120/175/230/285/340 (+ 75% bonus AD)

Kayn

  • Q Darkin Physical Damage Per Hit: 65% AD (+ 4% (+ 3% per 100 bonus AD) target maximum health ⇒ 65% AD (+ 3% (+ 2.5% per 100 bonus AD) target maximum health
  • R Darkin Physical Damage: 7% (+ 7% per 100 bonus AD) target max health ⇒ 7% (+ 5% per 100 bonus AD) target max health

Renata Glasc

  • Passive Mark AP Ratio: 0.03% ⇒ 0.01%

Items

Demonic Embrace

  • Ability Haste: 20 ⇒ 25
  • Decaying Movement Speed Duration: 2 ⇒ 3 seconds

Overlord's Bloodmail

  • Attack Damage: 45 ⇒ 55

Detonation Orb

  • Damage Stored: 20% ⇒ 25%

Hamstringer

  • Attack Damage: 50 ⇒ 45

QoL Changes

  • Dragonheart, Dematerialize, and Phenomenal Evil show their on-selection bonus if picked later.

Bugfixes

  • Don't Chase is now offered to all champions instead of exclusively melee champions with AP and AD ratios.
  • Akshan W now properly grants his ally 200 gold instead of 0.
  • Fey Magic now works on Blitzcrank's R passive.
  • Fixed a bug where letting Augments timeout meant your next Anvil of any kind did nothing.
  • Sylas can no longer cast his R on Sett cameo and get a broken ultimate.
  • Viego will not lose Spatula if he completes Urf's Champion while possessing.
  • Attack Speed from Stat Anvils now contributes to Kai'Sa E evolution (already worked for Q/W).
  • Phenomenal Evil correctly grants additional stacks when hitting multiple champions.
  • Moonstone Renewer now has a per ID cooldown of 2 seconds (it was going crazy with heal-over-time effects like Milio W and Restless Restoration).
  • Feel the Burn now actually applies Grievous Wounds.
  • Fixed trackers on Terminus and Anathema's Chains.
  • Fixed an issue with Center of the Universe range shrinking when revived.
  • Neeko now starts the round transformed as her ally.
  • Mirage Blade now works with Illaoi W.
  • Fixed an issue with Prismatic Item Anvil selection not being displayed when purchased.
  • Clones with size changing augments now longer display buff icons.
  • Fixed a tooltip issue with Poppy (Q) ability.
  • Fixed a tooltip issue with Ashe's Passive.
  • Fixed an issue where Viego would not complete Urf's Champion if the 10th takedown happened while in a possessed state.
  • Attack Speed from Stat Anvils count towards Kai'Sa's (E) evolution.
  • Fixed an extended tooltip issue with Blade of the Ruined King.
  • Fixed an extended tooltip issue with Winter's Approach.
  • Fixed a tooltip issue with Vulnerability.
  • Anathema's Chain tracker now correctly updates when taking damage from the assigned Nemesis.
  • Fixed a tooltip issue with Terminus' Juxtaposition – Light.
  • Gargoyle Stoneplate item no longer tracks shielded damage in its tooltip.

LoL 14.13 Bugfixes and QoL Changes

QoL Changes

  • We are changing the way we display ‘successful' ability casts. We used to display success cases such as Aatrox's sweet spot hits using the critical strike symbol, but it caused confusion since it was not an actual critical strike. Going forward we will be using a different icon to signal these kinds of situations.

Bugfixes

  • We're making some changes to the Mode Select Screen this patch to potentially accommodate more than 5 game modes.
  • Fixed an issue that sometimes caused Karma's R cooldown to not lower when the RQ combo kills the target.
  • Fixed an issue that caused the Renekton/Nasus Nemesis Quest to grant/trigger on any unit kill.
  • Fixed an issue that caused the Renekton/Nasus Nemesis Quest to appear when they're both on the same team.
  • Fixed an issue that caused jungle camps to sometimes not respawn.
  • Fixed an issue that caused the Chemtech Drake to immediately chase the champion that started combat with it while flying up instead of finishing the flying up animation first. This behavior now matches the other drakes.
  • Fixed an issue that caused Viego to obtain an Ornn Masterwork item if he possessed an Ornn while at level 14 or above and was equipped with the same item as Ornn.
  • Fixed an issue that prevented Heartsteel from scaling properly with Ornn Masterwork items.
  • Fixed an issue that caused Vlad's W heal to only calculate on the base damage of the ability and not its scaling.
  • Fixed an issue that prevented Shyvana from applying the second stack of Press the Attack from her Q.
  • Fixed an issue that allowed enemies to cast during Lulu's R knock up if it interrupted their dash.
  • Fixed an issue where Lulu's R knock up could be reduced by Tenacity.
  • Fixed an issue where Skarner's E couldn't be canceled by Sett's E.
  • Fixed a display issue that caused Absorb Life's total healing to not display properly in the EoG screen.
  • Fixed an issue where Lee Sin's Q did not reveal a small area around the target hit.
  • Fixed an issue that allowed Bloodsong to be obtained with the upgrade UI if you already owned a spellblade item.
  • Fixed an issue that allowed Shyvana to redirect Miss Fortune's R by hitting a spell shielded Miss Fortune with Shyvana's R.
  • Fixed an issue that caused champion corpses to have collisions if they have a mechanic that activates after death (Sion, Karthus, Kog'Maw).

That's all for the patch notes for LoL Version 14.13, including information about changes to champions, runes, items, and more. The in-depth explanation for each change can be found on the official website.

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