No Man's Sky announced details of its latest expansion: No Man's Sky Adrift. It puts players into an alternate universe, where players can be truly alone.
No Man's Sky Adrift
“A lot has changed in the years since No Man’s Sky released. There’s so much we love about the game now, but there was something unique at release in how alone you felt in the universe. Going further back I have great memories of early unreleased versions of No Man’s Sky where there were no NPCs, no shops, no help… just you the player as a tiny dot lost in the infinite.”
Since there are no other lifeforms, this means no shops, no trading, and most importantly, no help.
The danger, however, still looms. There are now sandworms roaming free and fiend eggs that spread across planets. Buildings become broken and rusted, and a new ghostly frigate now roams a space.
There is a new Hauler starship, the Iron Vulture, to provide players with a safe haven. New customization options will also go live with the No Man's Sky Adrift update.
On top of this new expedition, more improvements, unique gameplay content, and rewards will also be added into the game.
No Man's Sky: Adrift Expedition
Step into an empty universe, where you will find yourself surrounded by other Travellers… yet somehow still alone. The galaxy has been abandoned. There is no life to be seen anywhere – no aliens, no operational space stations, none of the usual network of shops and buildings.
Though everyone will awaken on the desolate, worm-infested planet Iapezuk, you will not be together in the usual sense. The boundaries between realities have thickened. Communication is consumed by static. Even the usually-bustling Space Anomaly is eerily silent.
In this forsaken universe, deprived of support from merchants and traders, self-reliance is more critical than ever. Survive a spread of repair, exploration, and combat challenges – and meditate upon the darkness of deep space.
Completing this lonely journey will award an exclusive range of collectibles, including the gnawing scuttler companion, a supply of starship stealth paint, a ghostly frigate, and the unique Iron Vulture starship.
Article Continues BelowBegin the Adrift expedition from the Expedition Terminus aboard the Space Anomaly – or from a fresh new save, which may later be converted to a Normal Mode save.
All the exclusive rewards earned from completing the expedition phases may be redeemed across all save games, courtesy of the Space Anomaly’s Quicksilver Synthesis Companion.
Adrift begins today, and will run for approximately seven weeks.
Adrift Expedition Rewards
- Meditation, Alone in the Dark, and Isolation Posters
- Stealth Paint
- this is an exclusive starship customization option
- Starship Wreckage Base Parts
- Gnawing Scuttler Companion
- Ship of the Damned
- Iron Vulture
No Man's Sky 4.70 update
The rest of the 4.70 update includes gameplay fixes and optimizations.
- Introduced a number of significant memory usage optimisations.
- Fixed an issue that caused base parts to pop in after loading.
- Improved the speech audio of the Assembled Construct on the Space Anomaly..
- Improved the audio for planetary titan worms.
- Fixed an issue that could prevent the Space Anomaly from playing its warp-in effects.
- Significantly improved the visual effects around the Space Anomaly’s Prime Terminal.
- Fixed an issue that caused distorted Travellers to pop in when interacting with Unknown Graves.
- Fixed an issue that could cause the crafting page to use incorrect text when attempting to build an object while lacking sufficient resources.
- Fixed an issue that allowed markers belonging to separate resources to be merged together when part of the same clump.
- Fixed a rare issue that could allow damaged technology to appear in the list of refinable items.
- Planets with synthetic or robotic creatures will now report this information in the “Fauna” category of their data readout.
- The purchase UI screen has been tweaked to improve clarity when the current item is unaffordable.
- Fixed a number of rare issues where incorrect rewards were listed in the UI or in the interaction prompt.
- Fixed an issue that prevented the Atlas Path from appearing in the Collected Knowledge section of the catalogue.
- Fixed some misleading mission instructions in the They Who Returned mission while in an uninhabitable star system.
- Fixed a number of rare mission blockers that could occur while reloading a save in the middle of space combat.
- Fixed a number of rare blockers in A Trace Metal related to Tethys’ interactions.
- Added a catalogue guidance mission for Atlantideum.
- Improved mission text clarity in the event that a player travels a significant distance away from their current mission target.
- Fixed a rare issue that could add an “ON PLANET” label to the Atlas Station’s marker.
- Fixed a number of minor text issues.
The No Man's Sky Adrift Expedition is now live and will run for about seven weeks.