God of War has been one of PlayStation's longest exclusive series. Kratos began hacking and slashing his way through gods and their minions in 2005 on the PS2, up until this week. God of War (2018) found its way onto PCs and it made us wonder: why was it ever an exclusive?
To start with, God of War is an amazing game. This is unanimously agreed on by players who witnessed Kratos go from angry man to angry dad, and those new to the series. It received a critic score of 94 from Metacritic, and PC Gamer gave the port a 90. But the PC port just runs so well, it made it even better. For those with higher end hardware, God of War PC has full DLSS support.
God of War is available now with NVIDIA DLSS, accelerating performance by up to 45% at 4K!
And reduce system latency with Reflex for the definitive PC experience. #RTXOn → https://t.co/ANPzg96kfP pic.twitter.com/2YFlHYEVBe
— NVIDIA GeForce (@NVIDIAGeForce) January 14, 2022
It even has ultra-wide support!
Article Continues BelowCheck out the brand new #GodofWarPC Ultrawide Trailer!
🎬 https://t.co/gAUwyTAmNm pic.twitter.com/dhjEmHJLdL
— Santa Monica Studio – God of War Ragnarök (@SonySantaMonica) January 13, 2022
For a AAA game released in the past few years, God of War PC also has relatively lower system requirements. It's able to achieve 60 frames per second on a lower-mid end build. Definitely cheaper than buying a dedicated console for the game. This makes the Adventures of Kratos and his son, Atreus, more accessible to more people.
For people who own neither of the new PlayStation consoles, whether due to lack of supply or just a personal choice, this is great news. If this is how future God of War PC ports are going to be, we can look forward to the sequel God of War: Ragnarök. While only currently confirmed for PlayStation 4 and 5 on 2022, Kratos surely isn't averse to conquering other platforms.