Your weapons arsenal in Assassin's Creed Mirage is a lot more limited than in previous entries into the Assassin's Creed franchise. As Basim's primary damage dealer in melee combat, the sword he uses can greatly affect how a battle plays out. So to help you choose which sword would best fit you and your playstyle, here's a handy tier list and guide for all swords in the game.
10 – 9: Tier 4 Swords
10. Abbasid Knight Sword
Stats: Damage 65 / Defense Damage 65
Ability: On the Edge – When Basim's Health is lower than 50%, Light Attacks deal +30% damage
Use: Basim Ib'n I'shaq is already quite a fragile combatant so a weapon that requires you to be below half of your health is immediately concerning. Especially when half health can be three or even one hit away from death. The 30% damage bonus is great and all but as you'll see further in the list, other weapons in Assassin's Creed Mirage could fulfill this role a little better.
9. Jinn Sword (Acquired by Purchasing in the Animus Store)
Stats: Damage 78 / Defense Damage 46
Ability: Weakness – Attacks on enemies with afflictions deal 50% damage.
Use: The Jinn Sword is good in concept and in the right hands it could be extremely potent. The issue with the Jinn Sword is its synchronicity with other Outfits and Daggers in Assassin's Creed Mirage. The rest of the items in the Jinn set do not apply afflictions so in order to reach peak potential, the quickest way is to use Basim's tools, and those upgrades can only be accessed later into the game. One of the best daggers to pair with the Jinn Sword is probably the Demon Fang dagger since it can apply the burning affliction, although the only way to get the dagger is to purchase it in the Animus Store.
8 – 7: Tier 3 Swords
8. Shamshir-e Zomorrodnegar
Stats: Damage 46 / Defense Damage 78
Ability: Blood Price – Maximum Health is lowered by 50%, but damage is increased by 50%
Use: The points about the Abbasid Knight Sword apply double for the Shamshir-e Zomorrodnegar. The difference here is that the damage bonus is now 50% and it is active the entire time. This sword encourages a tense high-risk, high-reward style of combat that can be very fun, especially for skilled players.
7. Rostam Sword
Stats: Damage 78 / Defense Damage 46
Ability: Chain Reaction – Every consecutive Attack deals +5% damage, up to a maximum of +50%
Use: That 5% damage buff does stack up quite quickly and at its peak, the Rostam Sword can be extremely deadly. The issue is with the amount of time it takes to reach maximum boost, most enemies would most likely be dead by then. As far as we can tell, the damage boost does transfer between targets but if you really want to keep the boost up, players will need to focus on a quick and consistent attack.
6 – 4: Tier 2 Swords
6. Lightning Sword (Acquired by Purchasing in the Animus Store)
Stats: Damage 65 / Defense Damage 65
Ability: Thunderstruck – Every third attack deals 50 Lightning Damage to four nearby enemies.
Use: Fifty damage is pretty hefty and to deal it to four enemies in one go is awesome. Dealing with groups is not an easy task in Assassin's Creed Mirage and Basim can be overwhelmed pretty easily. The lightning sword can be a great boon that helps in dealing with large amounts of enemies but outside of that, its ability is not that great. You'll find other swords in Mirage that are good at handling crowds but are still useful with only a couple enemies.
5. Initiate of Alamut Sword
Stats: Damage 65 / Defense Damage 65
Ability: Sharpened Blade – After a successful Parry, next Attack deals +50% damage
Use: 50% is a huge damage increase after every single parry, that would almost be enough to put the Initiate of Alamut Sword in Tier 1 except for one problem. There will be some enemies you will encounter throughout the game that attack pretty much exclusively in unblockable attacks. In that case, this starter blade basically has no ability at all, these situations are what hold it back from being top-tier.
4. Demon Claw (Acquired by Purchasing in the Animus Store)
Stats: Damage 65 / Defense Damage 65
Ability: Burning Blade – Attacking burning enemies sets weapon on fire for 10 seconds, and can apply fire to attacked enemies.
Use: The Burning Blade ability seems very situational on its own, and it is, but paired with the Demon Fang dagger it can be extremely potent. This would be a negative for other swords which require you to find both the sword and dagger separately but since the Demon Set is not sold separately pairing the Claw and Fang is easy and very deadly.
3 – 1: Tier 1 Swords
3. Sand Sword (Acquired by Purchasing the Deluxe Pack)
Stats: Damage 72 / Defense Damage 59
Ability: Healing Sand – Killing an enemy while time has slowed down regenerates 20% health.
Use: This reference to the beloved Prince of Persia is a worthy addition to the Basim's sword arsenal. Much like the Demon Claw, the Sand Sword is not very useful on its own and requires the Dagger of Time to reach its potential but when paired together, one could argue there is no better weapon. 20% is a massive health boost and when applied consistently it almost becomes difficult for Basim to die, luckily killing an enemy in slowed time is very, very easy.
Stats: Damage 46 / Defense Damage 78
Ability: Venomous – Every fifth hit Poisons the enemy
Use: Five hits without being interrupted is by no means an easy task but know that the poison effect is a very deadly and dangerous status effect to apply on enemies. Especially with armored opponents who are usually some of the hardest enemies to kill, it won't be too hard to hit them five times if you manage to attack from behind, and once that poison sets in, it will be whittling away at that health bar surprisingly quick.
1. Zanj Uprising Sword
Stats: Damage 78 / Defense Damage 46
Ability: Strike Back – After a perfect Dodge, next Attack deals +50% damage
Use: The same argument for the Initiate of Alamut Sword applies to the Zanj Uprising Sword save for one important detail. Since the 50% damage buff happens from dodges, even unblockable attacks can get you that damage bonus. That fixes the main issue of the Initiate Sword and since dodging is your safest form of defense anyway so this ability won't be too hard to activate. The only issue here is that the game can be quite inconsistent with what it considers to be a ‘perfect dodge', sometimes the damage bonus is immediately noticeable but at others, it feels like it does not activate at all, regardless, this sword is still definitely one of the best in the game.
At the end of the day, regardless of its placing on the tier list, Ubisoft has done a pretty good job balancing each sword in the game. All of them have their pros and cons and while some may be more lop-sided than others, each weapon can still be used to great effect with a little bit of practice. With that amount of freedom and viability from all these weapons, which sword is your favorite?
You can view our guides for the best daggers and outfits in Assassin's Creed Mirage here and for more news and updates on all things gaming, stick with ClutchPoints Gaming.