WWE 2K22 Patch 1.16 is here, bringing the last patch for the game for its consistent outing preceding DLC releases.

WWE 2K22 version 1.16Patch Notes

According to WWE 2K22's official website, Patch 1.16 introduces the following major changes:

  •  Improved overall stability in Create a Superstar
  • Improved stability in Community Creations
  • Various improvements and enhancements for Gameplay

The WWE 2K22 1.16 Patch precedes the Whole Dam Pack DLC. Just like the previous patch, though, fans aren't entirely happy with 1.16. Sure, we're getting a new DLC tomorrow, the complaints that the WWE 2K22 community has had over the past months have not been addressed, much less fixed. Hopefully, with all of the DLC out of the way, we'll see more effort from the side of Visual Concepts in fixing the issues and bugs the game currently has – that is, if they're not working on the next game, WWE 2K23, just yet. They'd also be pretty busy working on NBA 2K23, so we're in dire straits here for the long-term prospects of WWE 2K22 getting any decent support, given how historically Visual Concepts has been very apathetic with the community's woes. In any case, the full patch notes can be found below:

GAMEPLAY

  • Addressed reported concerns regarding warping issues when a reversal is triggered
  • Addressed reported concerns regarding Superstars getting stuck on cage wall on reversals
  • Addressed reported concerns regarding clipping and floating during gameplay
  • Addressed reported concerns regarding  animations not syncing
  • Addressed reported concerns regarding instances where the AI stops attacking opponent on the cage
  • Addressed reported concerns regarding the AI entering an idle state when going Backstage
  • Addressed reported concerns regarding instances where the signature meter wasn’t being consumed when executing a signature move
  • Addressed reported concerns regarding the AI remaining idle on the ground
  • Addressed reported concerns regarding blood being applied to the attacker during a match
  • Addressed reported concerns regarding damage not being applied to some moves
  • Addressed reported concerns regarding some moves being spammed to exploit wins online
  • Addressed reported concerns regarding instances where the AI wasn’t attacking with a weapon vs a grounded opponent
  • Addressed reported concerns regarding instances where “move thief” was failing to trigger
  • Addressed reported concerns regarding instances where Superstars can climb on top of another Superstar during a Cage MatchONLINE
  • Addressed reported concerns regarding custom images not displaying properly in online matches.
  • Improved stability in online lobbies.
  • Improved stability when downloading and applying custom portraits.
  • Improved stability in Community Creations.

CREATE

  • Improved overall stability in Create a Superstar
  • Improved part compatibility in Create a Superstar

CAA

  • Visual condition will now reset when leaving the setting without saving.

CAS

  • Second attire slot visuals will now update properly

CAE

  • Ronda Rousey’s entrance theme can now be reapplied to Ronda Rousey after a change Addressed reported concerns regarding the Smackdown! Referee Attire not appearing when selected.

There is still a lot of work to be done before WWE 2K22 could run without many hiccups, so we're hoping that there will still be major updates in the future. The game is already good at its core, we just hope that it's much more stable and reliable. Still, we have a lot of issues in Universe Mode, which is the most-played game mode by the community. Visual Concepts should start getting to the bottom of the issues that are being raised by the community on these issues real soon.